Designing to minimise the social consequences arising from technology use by the mobile professional
Special Issue of Personal and Ubiquitous Computing, Springer-Verlag London, 2003 (An invited expansion of the ISWC 2002 work)
This paper defines the concept of social weight as a design consideration and presents the e-SUIT, a social weight research platform incorporated covertly within a traditional business suit. The e-SUIT allows its user to strike a balance between a given technology's derived benefit and its social consequence. As the e-SUIT is designed for research within a business context it is built upon commercially available enterprise software. This work is a first step towards subjecting the empirical social interactive phenomena of wearable technology to quantitative design anaclasis. Proof of concept testing shows access to commercially available enterprise applications with distinct, user selectable, strata of social weight.